![]() ![]() Listo responded that Overkill is planning to compensate unhappy players, and that the development team will move forward by improving communication with the Payday 2 community. #OVERKILL PAYDAY2 UPDATE#At the beginning of the interview, Listo explained that the Overkill team feels the Completely Overkill update is “a great update However, what we don’t think is great is how we announced it.” Ashley then stated that much of the 50,000 strong Payday 2 community, though, finds the $20 purchase unacceptable. Listo agreed to a public interview with Ashley and several other moderators. The recent safe update showed against that. I felt the skins system needed work but could function. If Overkill decides to let us go as moderators it’s something we are prepared for, i personally cannot sit by when they continue to promote immoral business practices. We want to be heard and see what Overkill are willing to do to fix the situation. We will no longer refuse to work if we are given a public interview with a member of Overkill. I like to believe that i am not unreasonable but unfortunately the situation constantly degraded. The release of these content packs angered fans, and even prompted community moderator Ashley to respond with the following statement: ![]() ![]() This interview is in light of a recent DLC pack released by Overkill last week called the Completely Overkill Pack, which contained weapon skins – which were originally advertised as purely cosmetic – that provide players with passive experience gain boosts and other statistical advantages. In what is likely to be the first of many correspondences with Overkill’s development team, Payday 2 community moderators held a Skype discussion with Listo earlier this morning at 6:00 PM CET, which was broadcast on. ![]()
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